Basics of client server communication and drawing of gamestates finished
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22
.idea/artifacts/Client.xml
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22
.idea/artifacts/Client.xml
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<component name="ArtifactManager">
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<artifact type="javafx" name="Client">
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<output-path>$PROJECT_DIR$/out/artifacts/Client</output-path>
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<properties id="javafx-properties">
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<options>
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<option name="appClass" value="game.TicTacToe_Client" />
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<option name="description" value="" />
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<option name="height" value="" />
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<option name="htmlPlaceholderId" value="" />
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<option name="title" value="" />
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<option name="vendor" value="" />
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<option name="version" value="" />
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<option name="width" value="" />
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</options>
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</properties>
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<root id="root">
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<element id="archive" name="Client.jar">
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<element id="module-output" name="Client" />
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</element>
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</root>
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</artifact>
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</component>
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8
.idea/artifacts/Client_jar.xml
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8
.idea/artifacts/Client_jar.xml
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@@ -1,8 +0,0 @@
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<component name="ArtifactManager">
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<artifact type="jar" name="Client:jar">
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<output-path>$PROJECT_DIR$/out/artifacts/Client_jar</output-path>
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<root id="archive" name="Client.jar">
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<element id="module-output" name="Client" />
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</root>
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</artifact>
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</component>
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