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f4f5b7cbc1
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Removed winning line
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2021-03-25 01:50:45 +01:00 |
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1cce588fd1
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Merge remote-tracking branch 'origin/main' into main
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2021-03-24 23:37:41 +01:00 |
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8cddb57fc5
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Added AI
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2021-03-24 23:36:31 +01:00 |
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2ba6dea788
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Added AI
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2021-03-24 23:34:47 +01:00 |
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abcfc8d0d6
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Multiplayer capable (STABLE PRESENTATION VERSION)
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2021-03-24 20:33:03 +01:00 |
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1b4bcd1ec2
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Combined SingleServer and MultiServer into one class
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2021-03-20 16:30:54 +01:00 |
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f1fc88511b
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Implemented threading in Client
- GUI doesn't get blocked anymore
- Implemented client side protocol based control
- Client is now ready for player versus player
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2021-03-18 03:47:40 +01:00 |
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bc0345f061
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Added support for easy deployment to offsite server
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2021-02-28 05:01:54 +01:00 |
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81c17b2cc1
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Made the project artifact friendly
Can now be build using IntelliJ artifacts
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2021-02-25 09:52:12 +01:00 |
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b7113b7ee8
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Basics of client server communication and drawing of gamestates finished
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2021-02-18 11:42:20 +01:00 |
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8ed0e5196b
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Begin the client side of TicTacToe
Implemented a way of drawing a gamestate the server sent with the use of javaFx
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2021-02-17 03:42:50 +01:00 |
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1942e249b5
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Nearly finished client side logging
Client/src/logging/ClientLogger.java:
-added printConfiramtion method
Client/src/networking/Client.java:
- swapped out.println with clientLogger.printConfirmation
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2021-02-15 01:02:27 +01:00 |
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51db69bee8
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Updated the project structure
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2021-02-14 21:13:09 +01:00 |
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