.class public Landroidx/constraintlayout/widget/ConstraintSet$Motion; .super Ljava/lang/Object; .source "ConstraintSet.java" # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Landroidx/constraintlayout/widget/ConstraintSet; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x9 name = "Motion" .end annotation # static fields .field private static final ANIMATE_CIRCLE_ANGLE_TO:I = 0x6 .field private static final ANIMATE_RELATIVE_TO:I = 0x5 .field private static final INTERPOLATOR_REFERENCE_ID:I = -0x2 .field private static final INTERPOLATOR_UNDEFINED:I = -0x3 .field private static final MOTION_DRAW_PATH:I = 0x4 .field private static final MOTION_STAGGER:I = 0x7 .field private static final PATH_MOTION_ARC:I = 0x2 .field private static final QUANTIZE_MOTION_INTERPOLATOR:I = 0xa .field private static final QUANTIZE_MOTION_PHASE:I = 0x9 .field private static final QUANTIZE_MOTION_STEPS:I = 0x8 .field private static final SPLINE_STRING:I = -0x1 .field private static final TRANSITION_EASING:I = 0x3 .field private static final TRANSITION_PATH_ROTATE:I = 0x1 .field private static mapToConstant:Landroid/util/SparseIntArray; # instance fields .field public mAnimateCircleAngleTo:I .field public mAnimateRelativeTo:I .field public mApply:Z .field public mDrawPath:I .field public mMotionStagger:F .field public mPathMotionArc:I .field public mPathRotate:F .field public mPolarRelativeTo:I .field public mQuantizeInterpolatorID:I .field public mQuantizeInterpolatorString:Ljava/lang/String; .field public mQuantizeInterpolatorType:I .field public mQuantizeMotionPhase:F .field public mQuantizeMotionSteps:I .field public mTransitionEasing:Ljava/lang/String; # direct methods .method static constructor ()V .locals 3 .line 1731 new-instance v0, Landroid/util/SparseIntArray; invoke-direct {v0}, Landroid/util/SparseIntArray;->()V sput-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; .line 1745 sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionPathRotate:I const/4 v2, 0x1 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1746 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_pathMotionArc:I const/4 v2, 0x2 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1747 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_transitionEasing:I const/4 v2, 0x3 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1748 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_drawPath:I const/4 v2, 0x4 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1749 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateRelativeTo:I const/4 v2, 0x5 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1750 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateCircleAngleTo:I const/4 v2, 0x6 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1751 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionStagger:I const/4 v2, 0x7 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1752 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionSteps:I const/16 v2, 0x8 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1753 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionPhase:I const/16 v2, 0x9 invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V .line 1754 sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionInterpolator:I const/16 v2, 0xa invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V return-void .end method .method public constructor ()V .locals 3 .line 1700 invoke-direct {p0}, Ljava/lang/Object;->()V const/4 v0, 0x0 .line 1701 iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z const/4 v1, -0x1 .line 1702 iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I .line 1703 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I const/4 v2, 0x0 .line 1704 iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String; .line 1705 iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I .line 1706 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I const/high16 v0, 0x7fc00000 # Float.NaN .line 1707 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F .line 1708 iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I .line 1709 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F .line 1710 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F .line 1711 iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I .line 1712 iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String; const/4 v0, -0x3 .line 1713 iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I .line 1714 iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I return-void .end method # virtual methods .method public copyFrom(Landroidx/constraintlayout/widget/ConstraintSet$Motion;)V .locals 1 .annotation system Ldalvik/annotation/MethodParameters; accessFlags = { 0x0 } names = { "src" } .end annotation .line 1721 iget-boolean v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z .line 1722 iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I .line 1723 iget-object v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String; iput-object v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String; .line 1724 iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I .line 1725 iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I .line 1726 iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F .line 1727 iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F .line 1728 iget p1, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I iput p1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I return-void .end method .method fillFromAttributeList(Landroid/content/Context;Landroid/util/AttributeSet;)V .locals 9 .annotation system Ldalvik/annotation/MethodParameters; accessFlags = { 0x0, 0x0 } names = { "context", "attrs" } .end annotation .line 1758 sget-object v0, Landroidx/constraintlayout/widget/R$styleable;->Motion:[I invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray; move-result-object p1 const/4 p2, 0x1 .line 1759 iput-boolean p2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z .line 1760 invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I move-result v0 const/4 v1, 0x0 move v2, v1 :goto_0 if-ge v2, v0, :cond_5 .line 1762 invoke-virtual {p1, v2}, Landroid/content/res/TypedArray;->getIndex(I)I move-result v3 .line 1764 sget-object v4, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray; invoke-virtual {v4, v3}, Landroid/util/SparseIntArray;->get(I)I move-result v4 const/4 v5, 0x3 packed-switch v4, :pswitch_data_0 goto/16 :goto_1 .line 1798 :pswitch_0 invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue; move-result-object v4 .line 1800 iget v6, v4, Landroid/util/TypedValue;->type:I const/4 v7, -0x2 const/4 v8, -0x1 if-ne v6, p2, :cond_0 .line 1801 invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I if-eq v3, v8, :cond_4 .line 1803 iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I goto/16 :goto_1 .line 1805 :cond_0 iget v4, v4, Landroid/util/TypedValue;->type:I if-ne v4, v5, :cond_2 .line 1806 invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String; move-result-object v4 iput-object v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String; .line 1807 const-string v5, "/" invoke-virtual {v4, v5}, Ljava/lang/String;->indexOf(Ljava/lang/String;)I move-result v4 if-lez v4, :cond_1 .line 1808 invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I .line 1809 iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I goto/16 :goto_1 .line 1811 :cond_1 iput v8, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I goto/16 :goto_1 .line 1814 :cond_2 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I goto :goto_1 .line 1795 :pswitch_1 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F goto :goto_1 .line 1792 :pswitch_2 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I goto :goto_1 .line 1789 :pswitch_3 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F goto :goto_1 .line 1786 :pswitch_4 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I goto :goto_1 .line 1783 :pswitch_5 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I invoke-static {p1, v3, v4}, Landroidx/constraintlayout/widget/ConstraintSet;->access$100(Landroid/content/res/TypedArray;II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I goto :goto_1 .line 1780 :pswitch_6 invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInt(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I goto :goto_1 .line 1772 :pswitch_7 invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue; move-result-object v4 .line 1773 iget v4, v4, Landroid/util/TypedValue;->type:I if-ne v4, v5, :cond_3 .line 1774 invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String; move-result-object v3 iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String; goto :goto_1 .line 1776 :cond_3 sget-object v4, Landroidx/constraintlayout/core/motion/utils/Easing;->NAMED_EASING:[Ljava/lang/String; invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInteger(II)I move-result v3 aget-object v3, v4, v3 iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String; goto :goto_1 .line 1769 :pswitch_8 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInt(II)I move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I goto :goto_1 .line 1766 :pswitch_9 iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F move-result v3 iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F :cond_4 :goto_1 add-int/lit8 v2, v2, 0x1 goto/16 :goto_0 .line 1820 :cond_5 invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V return-void nop :pswitch_data_0 .packed-switch 0x1 :pswitch_9 :pswitch_8 :pswitch_7 :pswitch_6 :pswitch_5 :pswitch_4 :pswitch_3 :pswitch_2 :pswitch_1 :pswitch_0 .end packed-switch .end method