586 lines
16 KiB
Smali
586 lines
16 KiB
Smali
.class public Landroidx/constraintlayout/widget/ConstraintSet$Motion;
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.super Ljava/lang/Object;
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.source "ConstraintSet.java"
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# annotations
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.annotation system Ldalvik/annotation/EnclosingClass;
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value = Landroidx/constraintlayout/widget/ConstraintSet;
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.end annotation
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.annotation system Ldalvik/annotation/InnerClass;
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accessFlags = 0x9
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name = "Motion"
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.end annotation
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# static fields
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.field private static final ANIMATE_CIRCLE_ANGLE_TO:I = 0x6
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.field private static final ANIMATE_RELATIVE_TO:I = 0x5
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.field private static final INTERPOLATOR_REFERENCE_ID:I = -0x2
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.field private static final INTERPOLATOR_UNDEFINED:I = -0x3
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.field private static final MOTION_DRAW_PATH:I = 0x4
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.field private static final MOTION_STAGGER:I = 0x7
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.field private static final PATH_MOTION_ARC:I = 0x2
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.field private static final QUANTIZE_MOTION_INTERPOLATOR:I = 0xa
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.field private static final QUANTIZE_MOTION_PHASE:I = 0x9
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.field private static final QUANTIZE_MOTION_STEPS:I = 0x8
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.field private static final SPLINE_STRING:I = -0x1
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.field private static final TRANSITION_EASING:I = 0x3
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.field private static final TRANSITION_PATH_ROTATE:I = 0x1
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.field private static mapToConstant:Landroid/util/SparseIntArray;
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# instance fields
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.field public mAnimateCircleAngleTo:I
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.field public mAnimateRelativeTo:I
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.field public mApply:Z
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.field public mDrawPath:I
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.field public mMotionStagger:F
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.field public mPathMotionArc:I
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.field public mPathRotate:F
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.field public mPolarRelativeTo:I
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.field public mQuantizeInterpolatorID:I
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.field public mQuantizeInterpolatorString:Ljava/lang/String;
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.field public mQuantizeInterpolatorType:I
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.field public mQuantizeMotionPhase:F
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.field public mQuantizeMotionSteps:I
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.field public mTransitionEasing:Ljava/lang/String;
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# direct methods
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.method static constructor <clinit>()V
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.locals 3
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.line 1731
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new-instance v0, Landroid/util/SparseIntArray;
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invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V
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sput-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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.line 1745
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionPathRotate:I
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const/4 v2, 0x1
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1746
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_pathMotionArc:I
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const/4 v2, 0x2
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1747
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_transitionEasing:I
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const/4 v2, 0x3
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1748
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_drawPath:I
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const/4 v2, 0x4
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1749
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateRelativeTo:I
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const/4 v2, 0x5
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1750
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animateCircleAngleTo:I
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const/4 v2, 0x6
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1751
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionStagger:I
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const/4 v2, 0x7
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1752
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionSteps:I
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const/16 v2, 0x8
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1753
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionPhase:I
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const/16 v2, 0x9
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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.line 1754
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sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_quantizeMotionInterpolator:I
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const/16 v2, 0xa
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invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V
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return-void
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.end method
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.method public constructor <init>()V
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.locals 3
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.line 1700
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/4 v0, 0x0
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.line 1701
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iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z
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const/4 v1, -0x1
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.line 1702
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iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I
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.line 1703
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I
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const/4 v2, 0x0
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.line 1704
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iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;
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.line 1705
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iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I
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.line 1706
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I
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const/high16 v0, 0x7fc00000 # Float.NaN
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.line 1707
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F
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.line 1708
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iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I
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.line 1709
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F
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.line 1710
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F
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.line 1711
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iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I
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.line 1712
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iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String;
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const/4 v0, -0x3
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.line 1713
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I
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.line 1714
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iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I
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return-void
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.end method
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# virtual methods
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.method public copyFrom(Landroidx/constraintlayout/widget/ConstraintSet$Motion;)V
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.locals 1
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.annotation system Ldalvik/annotation/MethodParameters;
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accessFlags = {
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0x0
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}
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names = {
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"src"
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}
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.end annotation
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.line 1721
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iget-boolean v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z
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iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z
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.line 1722
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iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I
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.line 1723
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iget-object v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;
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iput-object v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;
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.line 1724
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iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I
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.line 1725
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iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I
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.line 1726
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iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F
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.line 1727
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iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F
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iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F
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.line 1728
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iget p1, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I
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iput p1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPolarRelativeTo:I
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return-void
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.end method
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.method fillFromAttributeList(Landroid/content/Context;Landroid/util/AttributeSet;)V
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.locals 9
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.annotation system Ldalvik/annotation/MethodParameters;
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accessFlags = {
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0x0,
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0x0
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}
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names = {
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"context",
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"attrs"
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}
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.end annotation
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.line 1758
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sget-object v0, Landroidx/constraintlayout/widget/R$styleable;->Motion:[I
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invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
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move-result-object p1
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const/4 p2, 0x1
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.line 1759
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iput-boolean p2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z
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.line 1760
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invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I
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move-result v0
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const/4 v1, 0x0
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move v2, v1
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:goto_0
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if-ge v2, v0, :cond_5
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.line 1762
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invoke-virtual {p1, v2}, Landroid/content/res/TypedArray;->getIndex(I)I
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move-result v3
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.line 1764
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sget-object v4, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;
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invoke-virtual {v4, v3}, Landroid/util/SparseIntArray;->get(I)I
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move-result v4
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const/4 v5, 0x3
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packed-switch v4, :pswitch_data_0
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goto/16 :goto_1
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.line 1798
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:pswitch_0
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invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;
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move-result-object v4
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.line 1800
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iget v6, v4, Landroid/util/TypedValue;->type:I
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const/4 v7, -0x2
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const/4 v8, -0x1
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if-ne v6, p2, :cond_0
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.line 1801
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invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I
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if-eq v3, v8, :cond_4
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.line 1803
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iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I
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goto/16 :goto_1
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.line 1805
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:cond_0
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iget v4, v4, Landroid/util/TypedValue;->type:I
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if-ne v4, v5, :cond_2
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.line 1806
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invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String;
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move-result-object v4
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iput-object v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorString:Ljava/lang/String;
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.line 1807
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const-string v5, "/"
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invoke-virtual {v4, v5}, Ljava/lang/String;->indexOf(Ljava/lang/String;)I
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move-result v4
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if-lez v4, :cond_1
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.line 1808
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invoke-virtual {p1, v3, v8}, Landroid/content/res/TypedArray;->getResourceId(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I
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.line 1809
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iput v7, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I
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goto/16 :goto_1
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.line 1811
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:cond_1
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iput v8, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I
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goto/16 :goto_1
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.line 1814
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:cond_2
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorID:I
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeInterpolatorType:I
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goto :goto_1
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.line 1795
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:pswitch_1
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionPhase:F
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goto :goto_1
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.line 1792
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:pswitch_2
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mQuantizeMotionSteps:I
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goto :goto_1
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.line 1789
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:pswitch_3
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F
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goto :goto_1
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.line 1786
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:pswitch_4
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInteger(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateCircleAngleTo:I
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goto :goto_1
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.line 1783
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:pswitch_5
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I
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invoke-static {p1, v3, v4}, Landroidx/constraintlayout/widget/ConstraintSet;->access$100(Landroid/content/res/TypedArray;II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I
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goto :goto_1
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.line 1780
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:pswitch_6
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invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInt(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I
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goto :goto_1
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.line 1772
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:pswitch_7
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invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;
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move-result-object v4
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.line 1773
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iget v4, v4, Landroid/util/TypedValue;->type:I
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if-ne v4, v5, :cond_3
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.line 1774
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invoke-virtual {p1, v3}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String;
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move-result-object v3
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iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;
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goto :goto_1
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.line 1776
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:cond_3
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sget-object v4, Landroidx/constraintlayout/core/motion/utils/Easing;->NAMED_EASING:[Ljava/lang/String;
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invoke-virtual {p1, v3, v1}, Landroid/content/res/TypedArray;->getInteger(II)I
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move-result v3
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aget-object v3, v4, v3
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iput-object v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;
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goto :goto_1
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.line 1769
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:pswitch_8
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getInt(II)I
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I
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goto :goto_1
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.line 1766
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:pswitch_9
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iget v4, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F
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invoke-virtual {p1, v3, v4}, Landroid/content/res/TypedArray;->getFloat(IF)F
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move-result v3
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iput v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F
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:cond_4
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:goto_1
|
|
add-int/lit8 v2, v2, 0x1
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|
goto/16 :goto_0
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.line 1820
|
|
:cond_5
|
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invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
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return-void
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nop
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:pswitch_data_0
|
|
.packed-switch 0x1
|
|
:pswitch_9
|
|
:pswitch_8
|
|
:pswitch_7
|
|
:pswitch_6
|
|
:pswitch_5
|
|
:pswitch_4
|
|
:pswitch_3
|
|
:pswitch_2
|
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:pswitch_1
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:pswitch_0
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.end packed-switch
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.end method
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