Updated client logging and started with resetBoard method
This commit is contained in:
@@ -10,6 +10,7 @@ public class TicTacToe_Client {
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private Engine renderEngine;
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private Client client;
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private boolean isSingleServer;
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private static String clientName;
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public TicTacToe_Client(){
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renderEngine = Engine.waitForEngine();
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@@ -17,7 +18,7 @@ public class TicTacToe_Client {
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private void ticTacToe_gameloop(){
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//Setup
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client = new Client("server", 2589, "second");
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client = new Client("server", 2589, clientName);
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client.handshake();
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isSingleServer = client.getServerType();
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if (isSingleServer){
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@@ -80,8 +81,8 @@ public class TicTacToe_Client {
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winCoordinates.add(Integer.valueOf(s) * 300);
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}
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//this.drawWinningLine(winCoordinates);
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client.exitProcess();
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System.exit(0);
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//client.exitProcess();
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client.resetBoard();
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}
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} else {
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int column = (int) renderEngine.getCoordinates().getX() / 300;
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@@ -125,6 +126,11 @@ public class TicTacToe_Client {
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}
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}.start();
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TicTacToe_Client test = new TicTacToe_Client();
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try{
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clientName = args[0];
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} catch (Exception e){
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clientName = "testing";
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}
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test.ticTacToe_gameloop();
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}
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@@ -20,10 +20,10 @@ public class ClientLogger {
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switch (logType){
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case Log:
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if (success){
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System.out.printf( ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_GREEN + "%s%n" + ANSI_RESET,
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_WHITE + "[status] " + ANSI_GREEN + "%s%n" + ANSI_RESET,
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new Timestamp(System.currentTimeMillis()), name, message);
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} else {
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_RED + "%s%n" + ANSI_RESET,
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_WHITE + "[status] " + ANSI_RED + "%s%n" + ANSI_RESET,
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new Timestamp(System.currentTimeMillis()), name, message);
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}
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break;
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@@ -32,8 +32,17 @@ public class ClientLogger {
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System.out.printf(ANSI_PURPLE + "(%s) [%s] %s%n"+ ANSI_RESET, new Timestamp(System.currentTimeMillis()), name, message);
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break;
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case Message:
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System.out.printf(ANSI_WHITE + " (%s) [%s] %s%n" +ANSI_RESET, new Timestamp(System.currentTimeMillis()), name, message);
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case Input:
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_WHITE + "[input] " + ANSI_YELLOW +"%s%n" +ANSI_RESET, new Timestamp(System.currentTimeMillis()), name, message);
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break;
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case Output:
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if (success){
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_WHITE + "[output] " + ANSI_GREEN +"%s%n" +ANSI_RESET, new Timestamp(System.currentTimeMillis()), name, message);
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}else {
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System.out.printf(ANSI_BLUE + "(%s) " + ANSI_CYAN + "[%s] " + ANSI_WHITE + "[output] " + ANSI_RED +"%s%n" +ANSI_RESET, new Timestamp(System.currentTimeMillis()), name, message);
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}
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break;
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default:
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@@ -2,6 +2,7 @@ package logging;
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public enum LogType {
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Log,
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Message,
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Input,
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Output,
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Error
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}
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@@ -58,7 +58,7 @@ public class Client {
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out.writeUTF(message);
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out.flush();
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success = in.readInt() == 200;
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clientLogger.printLog(String.format("Sent the message: %s", message), serverName, success, LogType.Log);
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clientLogger.printLog(String.format("Sent the message: %s", message), serverName, success, LogType.Output);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -68,7 +68,7 @@ public class Client {
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try {
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out.writeInt(200);
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out.flush();
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clientLogger.printLog("Sent verification code", serverName, true, LogType.Log);
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clientLogger.printLog("Sent verification code", serverName, true, LogType.Output);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -77,7 +77,7 @@ public class Client {
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public String getResponse() {
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try {
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String message = in.readUTF();
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clientLogger.printLog(String.format("Message recieved: %s", message), serverName, true, LogType.Log);
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clientLogger.printLog(String.format("Message recieved: %s", message), serverName, true, LogType.Input);
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return message;
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} catch (IOException e) {
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e.printStackTrace();
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@@ -88,7 +88,7 @@ public class Client {
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public boolean getBooleanResponse(String message) {
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try {
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boolean state = in.readBoolean();
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clientLogger.printLog(String.format("%s: %b", message, state), serverName, true, LogType.Log);
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clientLogger.printLog(String.format("%s: %b", message, state), serverName, true, LogType.Input);
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return state;
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} catch (IOException e) {
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e.printStackTrace();
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@@ -119,7 +119,7 @@ public class Client {
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boolean gameEnded = false;
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try {
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gameEnded = in.readBoolean();
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clientLogger.printLog(String.format("Game ended: %b", gameEnded), serverName, gameEnded, LogType.Log);
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clientLogger.printLog(String.format("Game ended: %b", gameEnded), serverName, gameEnded, LogType.Input);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -132,7 +132,7 @@ public class Client {
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public void exitProcess(){
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try {
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out.writeUTF("exit()");
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out.writeUTF("exit");
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out.flush();
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success = in.readInt()==200;
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clientLogger.printLog("Closing connection to server", serverName, success, LogType.Log);
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@@ -141,6 +141,17 @@ public class Client {
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}
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}
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public void resetBoard(){
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try {
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out.writeUTF("reset");
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out.flush();
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success = in.readInt()==200;
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clientLogger.printLog("Resetting board", serverName, success, LogType.Log);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public String getName() {
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return name;
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}
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@@ -108,7 +108,6 @@ public class Engine extends Application {
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private void onMouseClick(MouseEvent event) {
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mouseClicked = true;
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coordinates.setLocation(event.getX(), event.getY());
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System.out.println(coordinates.getX() + ":" + coordinates.getY());
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}
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public boolean isMouseClicked() {
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@@ -14,14 +14,14 @@ public class ServerLogger {
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private static final String ANSI_CYAN = "\u001B[36m";
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private static final String ANSI_WHITE = "\u001B[37m";
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public void printLog(String message, String name, LogType logType){
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public void printLog(String message, String value, String name, LogType logType){
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switch (logType){
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case Log:
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System.out.printf(ANSI_CYAN + "%s %s%n"+ANSI_RESET, new Timestamp(System.currentTimeMillis()), message);
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System.out.printf(ANSI_CYAN + "%s %s: %s%n"+ANSI_RESET, new Timestamp(System.currentTimeMillis()), message, value);
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break;
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case Error:
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System.out.printf(ANSI_RED + "%s %s%n"+ ANSI_RESET, new Timestamp(System.currentTimeMillis()), message);
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System.out.printf(ANSI_RED + "%s %s: %s%n"+ ANSI_RESET, new Timestamp(System.currentTimeMillis()), message, value);
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break;
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case Message:
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@@ -33,7 +33,11 @@ public class ServerLogger {
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}
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}
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public void printLog(String message, String name, LogType logType){
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this.printLog(message, "", name, logType);
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}
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public void printLog(String message, LogType logType){
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this.printLog(message, "", logType);
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this.printLog(message, "", "", logType);
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}
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}
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@@ -37,7 +37,6 @@ public class MultiPlayerServer {
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scanner = new Scanner(System.in);
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serverLogger = new ServerLogger();
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requiredConnections = 2;
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serverLogger.printLog(ticTacToe_server.getGameState(), this.getClass().getName(), LogType.Log);
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serverLogger.printLog("Server started successfully", LogType.Log);
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} catch (IOException e) {
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@@ -69,7 +68,7 @@ public class MultiPlayerServer {
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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clientNames.put(client, instreams.get(client).readUTF());
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serverLogger.printLog(String.format("%s got connected", clientNames.get(client)), LogType.Log);
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serverLogger.printLog(String.format("Client \"%s\" got connected", clientNames.get(client)), LogType.Log);
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} else {
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outstreams.get(client).writeInt(403);
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outstreams.get(client).flush();
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@@ -184,8 +183,6 @@ public class MultiPlayerServer {
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} catch (IOException e) {
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e.printStackTrace();
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}
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} else {
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serverLogger.printLog("Current client not in clients!", LogType.Error);
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}
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}
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break;
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@@ -68,7 +68,7 @@ public class SinglePlayerServer {
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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clientNames.put(client, instreams.get(client).readUTF());
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serverLogger.printLog(String.format("%s got connected", clientNames.get(client)), LogType.Log);
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serverLogger.printLog(String.format("Client: \"%s\" got connected", clientNames.get(client)), LogType.Log);
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} else {
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outstreams.get(client).writeInt(403);
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outstreams.get(client).flush();
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@@ -89,7 +89,7 @@ public class SinglePlayerServer {
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serverLogger.printLog(message, clientNames.get(client), LogType.Message);
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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serverLogger.printLog("Sent verification code", clientNames.get(client), LogType.Log);
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serverLogger.printLog("Sent verification code", "200", clientNames.get(client), LogType.Log);
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this.gameFlow(message, client);
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}
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} catch (IOException e) {
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@@ -105,9 +105,10 @@ public class SinglePlayerServer {
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public void sendGameState(Socket client){
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try {
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outstreams.get(client).writeUTF(ticTacToe_server.getGameState());
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String gameState = ticTacToe_server.getGameState();
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outstreams.get(client).writeUTF(gameState);
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outstreams.get(client).flush();
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serverLogger.printLog("Sent gameState", clientNames.get(client), LogType.Log);
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serverLogger.printLog("Sent gameState", gameState, clientNames.get(client), LogType.Log);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -131,7 +132,7 @@ public class SinglePlayerServer {
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//Send confirmation (2ßß)
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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serverLogger.printLog("Sent verification code", clientNames.get(client), LogType.Log);
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serverLogger.printLog("Sent verification code", "200", clientNames.get(client), LogType.Log);
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boolean moveAllowed = ticTacToe_server.makeClientMove(position);
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if (moveAllowed) {
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sendGameState(client);
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@@ -163,7 +164,7 @@ public class SinglePlayerServer {
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try {
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outstreams.get(client).writeBoolean(true);
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outstreams.get(client).flush();
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serverLogger.printLog("Sent serverType", clientNames.get(client), LogType.Log);
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serverLogger.printLog("Sent serverType", Boolean.toString(true), clientNames.get(client), LogType.Log);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -173,9 +174,10 @@ public class SinglePlayerServer {
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for (Map.Entry<Integer, Socket> entry : clients.entrySet()) {
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if (Objects.equals(client, entry.getValue())) {
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try {
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outstreams.get(client).writeBoolean(entry.getKey() == 0);
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boolean isClientOne = entry.getKey() == 0;
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outstreams.get(client).writeBoolean(isClientOne);
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outstreams.get(client).flush();
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serverLogger.printLog("Sent isPlayerOne", clientNames.get(client), LogType.Log);
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serverLogger.printLog("Sent isPlayerOne", Boolean.toString(isClientOne), clientNames.get(client), LogType.Log);
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} catch (IOException e) {
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e.printStackTrace();
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}
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@@ -197,13 +199,14 @@ public class SinglePlayerServer {
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}
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//send winning fields
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outstreams.get(client).writeUTF(coordinates);
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serverLogger.printLog("Winning coordinates got sent", coordinates, clientNames.get(client), LogType.Log);
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}
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} catch (IOException e) {
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e.printStackTrace();
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}
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break;
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case "exit()":
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case "exit":
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try {
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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@@ -215,6 +218,17 @@ public class SinglePlayerServer {
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e.printStackTrace();
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}
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break;
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case "reset":
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try {
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outstreams.get(client).writeInt(200);
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outstreams.get(client).flush();
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ticTacToe_server.resetGameState();
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this.gameFlow("gameState", client);
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} catch (IOException e) {
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e.printStackTrace();
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}
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break;
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}
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}
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@@ -15,8 +15,8 @@ public class TicTacToe_Server {
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gameState = "---------";
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}
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public void setGameState(String gameState) {
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this.gameState = gameState;
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public void resetGameState() {
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this.gameState = "---------";
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}
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public String getGameState() {
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